Modeling tutorial written by Monsit Jangariyawong.
tutorial1:model the fish from 1 box !!
|1.create Box like the picture with
adjust vertex like the picture(use region selection and
combine move from left front and top view)
|3.try to adjust vertex to the
fish-shape by using
shift-click to muliple select and Alt-click for deselect
|4.move the back vertex of fish along x
axis to create
fish tail and adjust porportion by scale deformation.
|5. subobject----> face
select the face at back (all) and extrude it along x axis
and extrude the top face up along y-axis
|6. subobject----> vertex
adjust the vertex to match the real fish shape
|7. Like the previous step,select the
side face of tail
extrude it and adjust it in vertex sub object
|8.Apply the same techics for the side of the fish|
|9.modify--->more---> mesh smooth
( you must exit from edit mesh sub-object before apply
check in the smooth result check box and view your
|10.For more realistic, apply bend modifier to it|
|Nows, it's tiime for you ...let's try
and have fun!!!
If your have any problem ,contact me at firstname.lastname@example.org,thanks