Modeling tutorial written by Monsit Jangariyawong.
tutorial1:model the fish from 1 box !!
1.create Box like the picture with length seg=5 width seg=4 height seg=3 |
2.Modify----edit
mesh--->subobject--->vertex adjust vertex like the picture(use region selection and combine move from left front and top view) |
3.try to adjust vertex to the
fish-shape by using shift-click to muliple select and Alt-click for deselect |
4.move the back vertex of fish along x
axis to create fish tail and adjust porportion by scale deformation. |
5. subobject----> face select the face at back (all) and extrude it along x axis and extrude the top face up along y-axis |
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6. subobject----> vertex adjust the vertex to match the real fish shape |
7. Like the previous step,select the
side face of tail extrude it and adjust it in vertex sub object |
8.Apply the same techics for the side of the fish |
9.modify--->more---> mesh smooth ( you must exit from edit mesh sub-object before apply mesh smooth) check in the smooth result check box and view your incredible fish!!! |
10.For more realistic, apply bend modifier to it |
Nows, it's tiime for you ...let's try
it and have fun!!! |
If your have any problem ,contact me at monsitj@hotmail.com,thanks